—– Patch v0.13.5 —–
– Modified the UI on monsters during battles to be less obtrusive and take up less space.
This should especially help when battling with low level monsters where the UI would sometimes cover a good portion of the monsters up
– Time that it takes for the Counter base ability to activate has been increased from 0.6s to 0.7s
– Increased the scaling of health from 2hp to 3hp per Health stat point.
– Energy Ball mana cost increased from 20 to 25 mana
– Water Shot damage decreased from 15 to 12
– Fixed a bug where the stamina cost for dashing was not being scaled with the monster’s speed stat. Monsters with lower speed will now notice their stamina cost for dashing has increased.
– Fixed a bug where Gribbit’s shooting animation was not being used for certain abilities