There is now a Spectate option when clicking on a monster that is currently in a battle.
While you can spectate a match by just rotating your character to face the action, I figured it would be better to have a real spectate option which will let you see the fight as the trainers themselves are viewing it. So when you select the Spectate option, you get to view the battle through the same BattleCam as the trainers battling.
So I finally got around to adding some graphics settings into the game. These settings save and will persist the next time you start up the game. This should allow lots of people to run the game, even with weaker gaming machines. I haven’t been able to truly test this out on lower end machines so I can’t say what the minimum requirements would be. I would think that with all these various settings available to players, that most people would be able to run the game. I hope I’m right 🙂 .
It’s been a bit since I last posted here. Due to some family matters and being out of the country for a month, I haven’t been able to work on the game as much as I’m used to. That being said, there has been quite a bit of progress. Mostly in the form of bug fixing and graphical updates.
Right now I’m mostly focusing on making things work as best as possible. The game currently works and is playable, both vs real people online through Steam, and vs AI. Even 2v2 is up and running, though there are still some changes I’d like to make to that sometime in the future. So with all that said, I think I’d like to try to put this on Steam Greenlight. I’ve never put anything up on Steam before so we’ll see how that goes. I’ll also have to make a new trailer in order to put it up on Steam so I should get working on that soon too.
I’ll post some updates very soon, but in this post I just wanted to apologize for the lack of updates here and say that I’m happy to be back to focusing on the game again 🙂 . Been working on this project for a while and it will be nice to finally put it out there and see where it goes from there.